![]() I was able to talk to Clapin directly about his decision to use Blender on the feature film, and about the specific challenges of bringing a hand to life. Doing it this way also allowed a real sense of camera movement that is harder to achieve in purely 2D drawn animation. Then, Blender’s drawing and 2D animation tool Grease Pencil was used over the top of the CG animation to provide a distinctive look to the film. ![]() I Lost My Body looks 2D-animated, but it was in fact firstly made in 3D with the open-source software Blender. It’s an intoxicating journey as you follow both the story of the hand and the person it belongs to. It won the Audience Award/Première and Cristal prizes at Annecy this year, and for good reason. Jérémy Clapin’s I Lost My Body ( J’ai perdu mon corps) is about a solitary hand trying to reconnect with its owner. The film was animated in 3d, then given a 2d look, using the free open-source software.
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